For this activity we need groups of three. each student of each team will have the following roles:
- Drawer: The drawer attempts to recreate a pre-drawn design they cannot see. They take directions from the talker. They stand back to the talker and viewer and may not talk.
-Talker: The talker describes the design to the drawer, without seeing the design. They may question the viewer. They may question the viewer. They may not use hand gestures.
- Viewer: The viewer sees the design. However, they are not allowed to talk and must communicate non-verbally to the talker. Aditionally, they must not draw the design in the air or actually show the design with their gestures.
- HERE YOU HAVE SOME EXAMPLES:
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Este comentario ha sido eliminado por el autor.
ResponderEliminarHello Raquel I have found this activity really good for three reason:
ResponderEliminar-First of all because it is as a game, and we do not forget that we are dealing with children and one of their motivation is to play and have fun, so I consider that game as one of their interests.
-In addition it is a task that make it easy to interact among them and to promote the conversation. I think the fact that they talk with their usually schoolmate made them to lose the fair of making error.
-Finally I like the way that the task is suggested because it is cooperative and to solve the problem they need the work of their friends, so they will need to come to listen to each other.